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<channel>
	<title>BATTLE CLUB GAMING</title>
	<atom:link href="http://battleclubgaming.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://battleclubgaming.com</link>
	<description>For the ones that live to game</description>
	<lastBuildDate>Fri, 24 May 2013 09:11:36 +0000</lastBuildDate>
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	<copyright>Copyright © Battle Club Gaming 2011 </copyright>
	<managingEditor>info@battleclubgaming.com (Staccata, Yahyizzle)</managingEditor>
	<webMaster>info@battleclubgaming.com (Staccata, Yahyizzle)</webMaster>
	<ttl>1440</ttl>
	<image>
		<url>http://battleclubgaming.com/wp-content/uploads/2012/05/boom2-500x300.jpg</url>
		<title>BATTLE CLUB GAMING</title>
		<link>http://battleclubgaming.com</link>
		<width>144</width>
		<height>144</height>
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	<itunes:subtitle></itunes:subtitle>
	<itunes:summary>Boom Podcast - We game, and whatever else we please.</itunes:summary>
	<itunes:keywords></itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="TV &#38; Film" />
	<itunes:category text="Comedy" />
	<itunes:author>Staccata, Yahyizzle</itunes:author>
	<itunes:owner>
		<itunes:name>Staccata, Yahyizzle</itunes:name>
		<itunes:email>info@battleclubgaming.com</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://battleclubgaming.com/wp-content/uploads/2012/05/boom2-500x300.jpg" />
		<item>
		<title>Blue Shack Episode 4 &#8211; Editing Is Hard</title>
		<link>http://battleclubgaming.com/2013/05/23/blue-shack-episode-4-editing-is-hard/</link>
		<comments>http://battleclubgaming.com/2013/05/23/blue-shack-episode-4-editing-is-hard/#comments</comments>
		<pubDate>Thu, 23 May 2013 23:42:53 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Boom Podcast]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5338</guid>
		<description><![CDATA[For starters, Mitch shits himself this week. So there&#8217;s that. Then Chan played Slender the Arrival and cheated. Carl thinks Drum solos need to stop happening and that 5 dollars a day from giving head is lucrative. Mitch clarifies whether... <a href="http://battleclubgaming.com/2013/05/23/blue-shack-episode-4-editing-is-hard/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>For starters, Mitch shits himself this week. So there&#8217;s that. Then Chan played Slender the Arrival and cheated. Carl thinks Drum solos need to stop happening and that 5 dollars a day from giving head is lucrative. Mitch clarifies whether the XBox360 needs an online connection or not, and Chan enjoyed Scribblenauts: Unlimited. Luis gets good and bad news about Batman: Arkham Origins. Chris admits his love for two relative unpopulars: Walking Dead SI, and Aliens Colonial Marines.
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F05%2F23%2Fblue-shack-episode-4-editing-is-hard%2F&amp;title=Blue%20Shack%20Episode%204%20%E2%80%93%20Editing%20Is%20Hard" id="wpa2a_2"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
]]></content:encoded>
			<wfw:commentRss>http://battleclubgaming.com/2013/05/23/blue-shack-episode-4-editing-is-hard/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://s3.amazonaws.com/BoomPodcast/BSP/BlueShackEpisode4EditingIsHard.mp3" length="22523666" type="audio/mpeg" />
		<itunes:duration>0:53:38</itunes:duration>
		<itunes:subtitle>For starters, Mitch shits himself this week. So there&#8217;s that. Then Chan played Slender the Arrival and cheated. Carl thinks Drum solos need to stop happening and that 5 dollars a day from giving head is lucrative. Mitch clarifies whether the X[...]</itunes:subtitle>
		<itunes:summary>For starters, Mitch shits himself this week. So there&#8217;s that. Then Chan played Slender the Arrival and cheated. Carl thinks Drum solos need to stop happening and that 5 dollars a day from giving head is lucrative. Mitch clarifies whether the XBox360 needs an online connection or not, and Chan enjoyed Scribblenauts: Unlimited. Luis gets good and bad news about Batman: Arkham Origins. Chris admits his love for two relative unpopulars: Walking Dead SI, and Aliens Colonial Marines.
</itunes:summary>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Boompodcast- helpahomey-secondhalfhorribleness</title>
		<link>http://battleclubgaming.com/2013/05/18/boom-podcast-help-a-homey-shit-just-got-sucky/</link>
		<comments>http://battleclubgaming.com/2013/05/18/boom-podcast-help-a-homey-shit-just-got-sucky/#comments</comments>
		<pubDate>Sat, 18 May 2013 15:09:48 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Boom Podcast]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5319</guid>
		<description><![CDATA[this episode we start out with a special podcast for the Homey from battlefield zero tolerance fame. Panteradown2. he&#8217;s been going through a rough patch, so we are reaching out to the community to help him out. some people have... <a href="http://battleclubgaming.com/2013/05/18/boom-podcast-help-a-homey-shit-just-got-sucky/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>this episode we start out with a special podcast for the Homey from battlefield zero tolerance fame. Panteradown2. he&#8217;s been going through a rough patch, so we are reaching out to the community to help him out. some people have already given to the cause, so we hope we can pull more in. </p>
<p>for all who donated, even those who donated before the show came out, you&#8217;ll have a chance to Win a $20 psn card, and another winner will get a copy of Borderlands 2 for the playstation 3, and not talked about on the show, yahyizzle is giving away a copy of a ps3 ratchet and clank game, ion know which the fuck one, so yeah there&#8217;s that. contrary to show shenanigans those are the 3 prizes available, so don&#8217;t email me talking about where my michael jordan card. damn fuck faces. love you guys. </p>
<p>if you wish to donate, please send money to pantera&#8217;s paypal at. Mike.Stuhlmacher@gmail.com regardless if you donate to win, or donate just to do something good, it&#8217;s all going for the goodness. </p>
<p>After that you will get a long ago recorded episode of boom podcast, a pretty bad on at that, so yeah. up. thats that.
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F05%2F18%2Fboom-podcast-help-a-homey-shit-just-got-sucky%2F&amp;title=Boompodcast-%20helpahomey-secondhalfhorribleness" id="wpa2a_8"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://s3.amazonaws.com/BoomPodcast/podcast/Boompodcast-helpahomey-secondhalfhorribleness.mp3" length="1" type="audio/mpeg" />
		<itunes:duration>0:00:01</itunes:duration>
		<itunes:subtitle>this episode we start out with a special podcast for the Homey from battlefield zero tolerance fame. Panteradown2. he&#8217;s been going through a rough patch, so we are reaching out to the community to help him out. some people have already given t[...]</itunes:subtitle>
		<itunes:summary>this episode we start out with a special podcast for the Homey from battlefield zero tolerance fame. Panteradown2. he&#8217;s been going through a rough patch, so we are reaching out to the community to help him out. some people have already given to the cause, so we hope we can pull more in. 
for all who donated, even those who donated before the show came out, you&#8217;ll have a chance to Win a $20 psn card, and another winner will get a copy of Borderlands 2 for the playstation 3, and not talked about on the show, yahyizzle is giving away a copy of a ps3 ratchet and clank game, ion know which the fuck one, so yeah there&#8217;s that. contrary to show shenanigans those are the 3 prizes available, so don&#8217;t email me talking about where my michael jordan card. damn fuck faces. love you guys. 
if you wish to donate, please send money to pantera&#8217;s paypal at. Mike.Stuhlmacher@gmail.com regardless if you donate to win, or donate just to do something good, it&#8217;s all going for the goodness. 
After that you will get a long ago recorded episode of boom podcast, a pretty bad on at that, so yeah. up. thats that.
</itunes:summary>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Boom podcast &#8211; Help for a Homey chat channel 355</title>
		<link>http://battleclubgaming.com/2013/05/14/boom-podcast-help-for-a-homey/</link>
		<comments>http://battleclubgaming.com/2013/05/14/boom-podcast-help-for-a-homey/#comments</comments>
		<pubDate>Tue, 14 May 2013 23:43:42 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5303</guid>
		<description><![CDATA[Video streaming by Ustream Donate 5 or up enter for a chance to win $20 psn card!! Mike.Stuhlmacher@gmail homey needs help]]></description>
				<content:encoded><![CDATA[<p><iframe width="480" height="302" src="http://www.ustream.tv/embed/10044746?ub=ff3d23&amp;lc=ff3d23&amp;oc=ffffff&amp;uc=ffffff&amp;v=3&amp;wmode=direct" scrolling="no" frameborder="0" style="border: 0px none transparent;">    </iframe><br />
<br /><a href="http://www.ustream.tv/" style="padding: 2px 0px 4px; width: 400px; background: #ffffff; display: block; color: #000000; font-weight: normal; font-size: 10px; text-decoration: underline; text-align: center;" target="_blank">Video streaming by Ustream</a></p>
<p><iframe style="width: 550px; height: 450px; border: 0px;" src="http://iris.alphachat.net/?uio=d4"></iframe></p>
<p>Donate 5 or up enter for a chance to win $20 psn card!! Mike.Stuhlmacher@gmail homey needs help
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F05%2F14%2Fboom-podcast-help-for-a-homey%2F&amp;title=Boom%20podcast%20%E2%80%93%20Help%20for%20a%20Homey%20chat%20channel%20355" id="wpa2a_14"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adventure Time: Explore the Dungeon Because I DON’T KNOW!</title>
		<link>http://battleclubgaming.com/2013/05/14/adventure-time-explore-the-dungeon-because-i-dont-know/</link>
		<comments>http://battleclubgaming.com/2013/05/14/adventure-time-explore-the-dungeon-because-i-dont-know/#comments</comments>
		<pubDate>Tue, 14 May 2013 17:10:43 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5300</guid>
		<description><![CDATA[D3 publisher and Cartoon Network have announced the first home console adventure time game. Adventure Time: Explore the Dungeon Because I DON’T KNOW! (Wii U, Nintendo 3DS, Xbox 360, PlayStation 3 and Windows PC). So for all the non portable... <a href="http://battleclubgaming.com/2013/05/14/adventure-time-explore-the-dungeon-because-i-dont-know/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/05/20130514-130637.jpg"><img src="http://battleclubgaming.com/wp-content/uploads/2013/05/20130514-130637.jpg" alt="20130514-130637.jpg" class="alignnone size-full" /></a></p>
<p>D3 publisher and Cartoon Network have announced the first home console adventure time game. Adventure Time: Explore the Dungeon Because I DON’T KNOW! (Wii U, Nintendo 3DS, Xbox 360, PlayStation 3 and Windows PC). So for all the non portable gamers that missed out on the chance to get your adventure on with Finn and jake, you&#8217;ll have your chance this fall. </p>
<p>Also announced a new Ben 10 game, and the video game outing for regular show. All for this fall. </p>
<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/05/20130514-131007.jpg"><img src="http://battleclubgaming.com/wp-content/uploads/2013/05/20130514-131007.jpg" alt="20130514-131007.jpg" class="alignnone size-full" /></a></p>
<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/05/20130514-1309202.jpg"><img src="http://battleclubgaming.com/wp-content/uploads/2013/05/20130514-1309202.jpg" alt="20130514-130920.jpg" class="alignnone size-full" /></a><br />
PR below<br />
D3Publisher and Cartoon Network Enterprises today announced three new video games based on the most popular Cartoon Network award-winning animated shows: Adventure Time and Ben 10: Omniverse, and the first video game for one of Cartoon Network’s top series, Regular Show.</p>
<p>The three new video game titles are:<br />
Adventure Time: Explore the Dungeon Because I DON’T KNOW! (Wii U, Nintendo 3DS, Xbox 360, PlayStation 3 and Windows PC)<br />
Regular Show: Mordecai and Rigby In 8-Bit Land (Nintendo 3DS)<br />
Ben 10 Omniverse 2 (Wii U, Wii, Nintendo 3DS, Xbox 360, and PlayStation 3)<br />
All titles are scheduled to launch this Fall 2013.
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F05%2F14%2Fadventure-time-explore-the-dungeon-because-i-dont-know%2F&amp;title=Adventure%20Time%3A%20Explore%20the%20Dungeon%20Because%20I%20DON%E2%80%99T%20KNOW%21" id="wpa2a_16"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Former NISA staff form new company. Acttil is born</title>
		<link>http://battleclubgaming.com/2013/05/06/former-nisa-staff-form-new-company-acttil-is-born/</link>
		<comments>http://battleclubgaming.com/2013/05/06/former-nisa-staff-form-new-company-acttil-is-born/#comments</comments>
		<pubDate>Tue, 07 May 2013 02:05:23 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Acctil]]></category>
		<category><![CDATA[NISA]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5264</guid>
		<description><![CDATA[Acttil is born! Press release below A NEW GAME PUBLISHER IS BORN IN LOS ANGELES! Monday, May 6, 2013 Acttil is a new, independent game and digital contents publisher, established in Los Angeles, CA. Founded by former NIS America members... <a href="http://battleclubgaming.com/2013/05/06/former-nisa-staff-form-new-company-acttil-is-born/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>Acttil is born! Press release below</p>
<p>A NEW GAME PUBLISHER IS BORN IN LOS ANGELES!<br />
Monday, May 6, 2013<br />
Acttil is a new, independent game and digital contents publisher, established in Los Angeles, CA. Founded by former NIS America members Jack Niida, Hiroko Kanazashi, and Nao Miyazawa, acttil will focus on bringing fun, creative games and digital contents such as eBooks from around the world that will target PC, consoles, web, and mobile platforms. Acttil will deliver products and services that are adventurous and unique, sure to make everyone smile.<br />
“We are optimistic with the current digital content environment. It is quite promising for independent developers and we would love to work closely with them and help achieve their goals“, says Jack Niida founding member of acttil, LLC.<br />
For independent developers, acttil will help publish and also provide marketing expertise, analytics, monetization strategies, game feedback, and promotional/sales plans. Acttil will also provide localization services such as translation, editing, package design, and advertis
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blue Shack Podcast episode 3 A&#8217;s and B&#8217;s</title>
		<link>http://battleclubgaming.com/2013/05/06/blue-shack-podcast-episode-3-as-and-bs/</link>
		<comments>http://battleclubgaming.com/2013/05/06/blue-shack-podcast-episode-3-as-and-bs/#comments</comments>
		<pubDate>Mon, 06 May 2013 14:38:33 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Boom Podcast]]></category>
		<category><![CDATA[battleclubgaming]]></category>
		<category><![CDATA[Blue shack podcast]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5256</guid>
		<description><![CDATA[We work our way to Bioshock Infinite&#8217;s Racist Disneyland, discuss Wii U Specs, and PS4 getting indies. The Shovel Knight Trailer looks like Ducktales bred with Megaman, and MGS5 releases a Garbage music video. We investigate how boss rage breaks... <a href="http://battleclubgaming.com/2013/05/06/blue-shack-podcast-episode-3-as-and-bs/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>We work our way to Bioshock Infinite&#8217;s Racist Disneyland, discuss Wii U Specs, and PS4 getting indies. The Shovel Knight Trailer looks like Ducktales bred with Megaman, and MGS5 releases a Garbage music video. We investigate how boss rage breaks controllers, and discuss some hooligan robbing a video store for the A &#038; B section.
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F05%2F06%2Fblue-shack-podcast-episode-3-as-and-bs%2F&amp;title=Blue%20Shack%20Podcast%20episode%203%20A%E2%80%99s%20and%20B%E2%80%99s" id="wpa2a_20"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://s3.amazonaws.com/BoomPodcast/BSP/BlueShackEp3.mp3" length="20629815" type="audio/mpeg" />
		<itunes:duration>0:49:07</itunes:duration>
		<itunes:subtitle>We work our way to Bioshock Infinite&#8217;s Racist Disneyland, discuss Wii U Specs, and PS4 getting indies. The Shovel Knight Trailer looks like Ducktales bred with Megaman, and MGS5 releases a Garbage music video. We investigate how boss rage brea[...]</itunes:subtitle>
		<itunes:summary>We work our way to Bioshock Infinite&#8217;s Racist Disneyland, discuss Wii U Specs, and PS4 getting indies. The Shovel Knight Trailer looks like Ducktales bred with Megaman, and MGS5 releases a Garbage music video. We investigate how boss rage breaks controllers, and discuss some hooligan robbing a video store for the A &#038; B section.
</itunes:summary>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Boom podcast &#8211; nintendooooooo!</title>
		<link>http://battleclubgaming.com/2013/04/30/boom-podcast-nintendooooooo/</link>
		<comments>http://battleclubgaming.com/2013/04/30/boom-podcast-nintendooooooo/#comments</comments>
		<pubDate>Tue, 30 Apr 2013 11:27:09 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Boom Podcast]]></category>
		<category><![CDATA[Boom podcast]]></category>
		<category><![CDATA[BoomPodcast]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video game podcast]]></category>
		<category><![CDATA[Video games]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5241</guid>
		<description><![CDATA[Yahyizzle thinks Nintendo is killing it, we make se random phone calls and Skype calls. And my fliend joins us for the show, then randomly abandons us. Then blah blah blah. Oh and we damn forgot to answer the one... <a href="http://battleclubgaming.com/2013/04/30/boom-podcast-nintendooooooo/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>Yahyizzle thinks Nintendo is killing it, we make se random phone calls and Skype calls. And my fliend joins us for the show, then randomly abandons us. Then blah blah blah. Oh and we damn forgot to answer the one podcast email we&#8217;ve got on decades. Lol sorry Stella, next show
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F04%2F30%2Fboom-podcast-nintendooooooo%2F&amp;title=Boom%20podcast%20%E2%80%93%20nintendooooooo%21" id="wpa2a_26"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
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			<enclosure url="http://s3.amazonaws.com/BoomPodcast/podcast/BoomPodcastNintendooooooooooooooooooooooooooooo.mp3" length="45654309" type="audio/mpeg" />
		<itunes:duration>2:06:49</itunes:duration>
		<itunes:subtitle>Yahyizzle thinks Nintendo is killing it, we make se random phone calls and Skype calls. And my fliend joins us for the show, then randomly abandons us. Then blah blah blah. Oh and we damn forgot to answer the one podcast email we&#8217;ve got on dec[...]</itunes:subtitle>
		<itunes:summary>Yahyizzle thinks Nintendo is killing it, we make se random phone calls and Skype calls. And my fliend joins us for the show, then randomly abandons us. Then blah blah blah. Oh and we damn forgot to answer the one podcast email we&#8217;ve got on decades. Lol sorry Stella, next show
</itunes:summary>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Blue Shack Podcast episode 2 &#8211; Midget BJ&#8217;s</title>
		<link>http://battleclubgaming.com/2013/04/26/blue-shack-podcast-episode-2-midget-bjs/</link>
		<comments>http://battleclubgaming.com/2013/04/26/blue-shack-podcast-episode-2-midget-bjs/#comments</comments>
		<pubDate>Fri, 26 Apr 2013 17:49:52 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Boom Podcast]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5230</guid>
		<description><![CDATA[Ep2 tried to talk about tomb raider never happens but you get midget love, older games and some wrong stuff. Enjoy]]></description>
				<content:encoded><![CDATA[<p>Ep2 tried to talk about tomb raider never happens but you get midget<br />
love, older games and some wrong stuff. Enjoy
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F04%2F26%2Fblue-shack-podcast-episode-2-midget-bjs%2F&amp;title=Blue%20Shack%20Podcast%20episode%202%20%E2%80%93%20Midget%20BJ%E2%80%99s" id="wpa2a_32"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
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			<enclosure url="http://s3.amazonaws.com/BoomPodcast/BSP/Bsp-2-MidgetBlowjob.mp3" length="22505563" type="audio/mpeg" />
		<itunes:duration>0:53:35</itunes:duration>
		<itunes:subtitle>Ep2 tried to talk about tomb raider never happens but you get midget
love, older games and some wrong stuff. Enjoy
</itunes:subtitle>
		<itunes:summary>Ep2 tried to talk about tomb raider never happens but you get midget
love, older games and some wrong stuff. Enjoy
</itunes:summary>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>The Ghost Blade &#8211; Hucast Games release first public trailer #GhostBlade</title>
		<link>http://battleclubgaming.com/2013/04/25/the-ghost-blade-hucastgames-release-first-public-trailer-ghostblade/</link>
		<comments>http://battleclubgaming.com/2013/04/25/the-ghost-blade-hucastgames-release-first-public-trailer-ghostblade/#comments</comments>
		<pubDate>Thu, 25 Apr 2013 10:14:40 +0000</pubDate>
		<dc:creator>Stellaking</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Ghost Blade]]></category>
		<category><![CDATA[Hucast Games]]></category>
		<category><![CDATA[Trailer]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5178</guid>
		<description><![CDATA[The Ghost Blade. Release &#8211; Q4 2013 • Developer &#8211; Hucast Games • Platform &#8211; SEGA Dreamcast. German based Hucast Games unleashed its Ghost Blade alpha teaser earlier today, after having fans and social media followers held on the promise... <a href="http://battleclubgaming.com/2013/04/25/the-ghost-blade-hucastgames-release-first-public-trailer-ghostblade/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p style="text-align: center"><strong>The Ghost Blade.</strong></p>
<p style="text-align: center">Release &#8211; Q4 2013 • Developer &#8211; Hucast Games • Platform &#8211; SEGA Dreamcast.</p>
<p style="text-align: left">German based Hucast Games unleashed its Ghost Blade alpha teaser earlier today, after having fans and social media followers held on the promise of a first public trailer come the 25th. It&#8217;s easy to tell the dev team are dedicated folk, clearly proud of their work in progress and eager to storm media feeds, forums and field questions. So far, this game is looking pretty damn sweet&#8230;</p>
<blockquote>
<p style="text-align: left">Finally we’re able to present you Ghost Blade in motion! This video is showcasing stage 4 of Stage Mode (Danmaku Mode) incl. Boss Enemy. Now Enjoy!</p>
</blockquote>
<p style="text-align: center"><iframe class='youtube-player youtuber' type='text/html' width='425' height='355' src='http://www.youtube.com/embed/kFWS2TBKi4w?rel=0&amp;fs=1' webkitAllowFullScreen mozallowfullscreen allowFullScreen frameborder='0'></iframe></p>
<p style="text-align: left">Pre-orders for this highly anticipated DC shooter are now open at <a title="Hucast Direct Game Store" href="http://hucast.com/">Hucast Direct</a>. Initially Ghost Blade was offered as a 300 piece collectors edition boxed set &#8211; stuffed full of lovely bonus extras, demand prompting the team to take a customer poll and gauge interest in extending the &#8216;CE&#8217; run to 500&#8230; and you better be quick if (like me) you missed out the first time.</p>
<p style="text-align: center"><strong>Lets take a look at the flavours&#8230; </strong></p>
<p style="text-align: center"><a href="http://battleclubgaming.com/wp-content/uploads/2013/04/The-Ghost-Blade.jpg"><img class="aligncenter  wp-image-5180" alt="The Ghost Blade" src="http://battleclubgaming.com/wp-content/uploads/2013/04/The-Ghost-Blade.jpg" width="538" height="336" /></a></p>
<p style="text-align: center"><strong>Game features: 3 modes with 3 player ships to choose from, stage mode: 5 stages.</strong></p>
<p style="text-align: left">The regular edition is priced at 32.95 Euros and (as you would expect from a Dreamcast indie title) comes as a region free disc, with a full colour manual. The limited edition arrives in at 49.95 Euros and includes the soundtrack score on a secondary disc.</p>
<p style="text-align: left">Being a bit of a OST fan also, I love what we&#8217;ve been offered via the teaser. I&#8217;m looking forward to hearing and seeing more as Ghost Blade continues to show off its differing game modes in future trailers.</p>
<p style="text-align: left">As mentioned, the 3 disc collectors edition enjoys an additional 200 units now and 89.95 Euros will net folks some very exclusive extras&#8230;</p>
<ul>
<li>
<div style="text-align: left">Game disc with exclusive title screen.</div>
</li>
<li>
<div style="text-align: left">Soundtrack CD with bonus remixes included.</div>
</li>
<li>
<div style="text-align: left">Differing box / package art (numbered from 001 to 500).</div>
</li>
<li>
<div style="text-align: left">Colour manual and sticker set.</div>
</li>
<li>
<div style="text-align: left">24 page concept art book and SuperPlay DVD.</div>
</li>
</ul>
<p>If Battle Club Gaming can grab one of the limited edition versions? Be sure we&#8217;ll be holding a Ghost Blade competition soon!</p>
<p style="text-align: center"><strong>Device Support: VGA Box, Arcade Stick, VMU support.</strong></p>
<p style="text-align: center"><a href="http://battleclubgaming.com/wp-content/uploads/2013/04/The-Ghost-Blade-Boss.jpg"><img class="aligncenter  wp-image-5186" alt="The Ghost Blade - Boss" src="http://battleclubgaming.com/wp-content/uploads/2013/04/The-Ghost-Blade-Boss.jpg" width="538" height="336" /></a></p>
<p>&nbsp;
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		</item>
		<item>
		<title>Blue shack Podcast Ep 1</title>
		<link>http://battleclubgaming.com/2013/04/22/blue-shack-podcast-ep-1/</link>
		<comments>http://battleclubgaming.com/2013/04/22/blue-shack-podcast-ep-1/#comments</comments>
		<pubDate>Tue, 23 Apr 2013 00:26:17 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Boom Podcast]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5165</guid>
		<description><![CDATA[Ep1 beer, friends, talking about games. What can go wrong?]]></description>
				<content:encoded><![CDATA[<p>Ep1 beer, friends, talking about games. What can go wrong?
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F04%2F22%2Fblue-shack-podcast-ep-1%2F&amp;title=Blue%20shack%20Podcast%20Ep%201" id="wpa2a_40"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
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			<enclosure url="http://s3.amazonaws.com/BoomPodcast/BSP/BSP-1.mp3" length="16552283" type="audio/mpeg" />
		<itunes:duration>0:39:24</itunes:duration>
		<itunes:subtitle>Ep1 beer, friends, talking about games. What can go wrong?
</itunes:subtitle>
		<itunes:summary>Ep1 beer, friends, talking about games. What can go wrong?
</itunes:summary>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Boss Battles: Why They Are Still Necessary</title>
		<link>http://battleclubgaming.com/2013/04/22/boss-battles-why-they-are-still-necessary/</link>
		<comments>http://battleclubgaming.com/2013/04/22/boss-battles-why-they-are-still-necessary/#comments</comments>
		<pubDate>Mon, 22 Apr 2013 11:29:50 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[battleclubgaming]]></category>
		<category><![CDATA[boss battles]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Psn]]></category>
		<category><![CDATA[Video games]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox live]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5160</guid>
		<description><![CDATA[So this year I have purchased Sly 4 and Metal Gear Rising: Revengeance, and I am very pleased with both games, especially MGR, which has soared beyond my expectations. Both series are famous for their inclusion of Boss Battles, despite... <a href="http://battleclubgaming.com/2013/04/22/boss-battles-why-they-are-still-necessary/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>So this year I have purchased Sly 4 and Metal Gear Rising: Revengeance, and I am very pleased with both games, especially MGR, which has soared beyond my expectations. Both series are famous for their inclusion of Boss Battles, despite the ever growing trend of &#8220;cinematic&#8221; (bleh) experiences getting rid of boss battles (or simply creating waves of the enemies).<br />
Boss battles have been a major aspect of video games since time immemorial. When you ask a gamer what their greatest memory was, it most likely stemmed from a boss battle. Hell, games entirely about bosses have created to enormous praise (Shadow of the Colossus, you must play) . They needed to be utilized as a tool to achieve these steps:<br />
1) Further and enhance the plot. By using bosses as narrative tools, the story can progress along mini &#8220;exposition paths&#8221; to keep the player motivated to find what challenge is next. Ex Final Fantasy, Metal Gear Solid<br />
2) A quiz used to test the player on the skills/tools/powers they have received to reinforce that the player must adapt, and not barrel through the game, thus allowing you to enjoy the finer points of the game itself.. Ex Legend of Zelda, Mario.<br />
3) To challenge the player. By ramping up the difficulty, it prevents the player from simply becoming bored by &#8220;trial and error&#8221; and forming a monotonous style of gameplay. Not to mention it prepares the player for the increased difficulty of the levels ahead. Ex Castlevania, Devil May Cry<br />
4)Provide a change in the gameplay to keep the player entertained, in the meanwhile<br />
5) It must be explainable by the lore and laws of the game.</p>
<p>Now, having all of these aren&#8217;t necessary, but are damn well useful.<br />
Metal Gear Rising manages to achieve all of these points. Let me provide you an example;<br />
JetStream  Sam, the samurai of Desperado, finds little purpose in life other than the joy of battle. His motives are expressed by the dialogue, wanting to fight for pleasure and honor, which serves as a parallel to Raiden. His attacks allow for slow tension-building, and when he does strike it&#8217;s often unpredictable, quick and lethal, much like his nature. This is a great showing of how a boss battle can characterize and provide a great companion to the story itself. The tactical and slower pacing of Sam  forces  the player to learn/utilize the idea that they must restrain themselves, or they will get decimated. An excellent example of learning or applying ones skills to the battle. As for keeping the players interested in the experience, Sam&#8217;s skills are renowned in the game, and you actually face him at the beginning of the game, but are brutally beaten. He&#8217;s the greatest swordsman thus far, and his tools are shown to be extremely unique, so the lore explains why this character is a &#8220;boss&#8221;. Beating him rewards the players with a sense of satisfaction at beating a rather challenging boss, the realization upon how their skills as a player have improve,  advancing the story, and just having a great time. They even manage to insert QTE&#8217;s properly, which I normally am annoyed by (Sly 4&#8242;s final boss battle upset me so much).<br />
If all this comes from a boss battle, lasting a mere 15 mins or so, why do developers/gamers want to get rid of it? It seems so illogical and lazy that such a thing is sought after, and if you want a &#8220;cinematic&#8221; experience then you don&#8217;t want a game, you want a movie. Now there are valid complaints in terms of boss battles of recent games, like &#8220;Deus Ex: Human Revolution&#8221;, &#8220;Assassins Creed 3&#8243; and &#8220;Far Cry 3&#8243;.  I agree that developers are often put on a rushed production, so often times boss battles are largely ignored/lazily done, but it can change. If we as consumers can strive for more importance on Boss battles, then we won&#8217;t receive these outsources or &#8220;QTE&#8221;-mashem&#8217;s
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		<item>
		<title>Final Episode Of Battlefield Zero Tolerance</title>
		<link>http://battleclubgaming.com/2013/04/18/final-episode-of-battlefield-zero-tolerance/</link>
		<comments>http://battleclubgaming.com/2013/04/18/final-episode-of-battlefield-zero-tolerance/#comments</comments>
		<pubDate>Thu, 18 Apr 2013 13:18:25 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Battlefield Zero Tolerance]]></category>
		<category><![CDATA[bztp]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5145</guid>
		<description><![CDATA[Thats right, breaking news from Battleclubgaming.com. The Beloved BZTP is no more, but as the great steve urkel says, &#8220;don&#8217;t fret my pet&#8221; because bigger and better things are to come. Keep your eyes on franchise, disturbed, and pantera&#8217;s twitter... <a href="http://battleclubgaming.com/2013/04/18/final-episode-of-battlefield-zero-tolerance/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>Thats right, breaking news from Battleclubgaming.com. The Beloved BZTP is no more, but as the great steve urkel says, &#8220;don&#8217;t fret my pet&#8221; because bigger and better things are to come. Keep your eyes on franchise, disturbed, and pantera&#8217;s twitter feeds! now listen mutha fuckas and enjoy the final BZTP</p>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://s3.amazonaws.com/BoomPodcast/podcast/bztfinal.mp3" length="71974661" type="audio/mpeg" />
		<itunes:duration>0:00:01</itunes:duration>
		<itunes:subtitle>Thats right, breaking news from Battleclubgaming.com. The Beloved BZTP is no more, but as the great steve urkel says, &#8220;don&#8217;t fret my pet&#8221; because bigger and better things are to come. Keep your eyes on franchise, disturbed, and pan[...]</itunes:subtitle>
		<itunes:summary>Thats right, breaking news from Battleclubgaming.com. The Beloved BZTP is no more, but as the great steve urkel says, &#8220;don&#8217;t fret my pet&#8221; because bigger and better things are to come. Keep your eyes on franchise, disturbed, and pantera&#8217;s twitter feeds! now listen mutha fuckas and enjoy the final BZTP
</itunes:summary>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Battle Club Gaming at Ohayocon 2013</title>
		<link>http://battleclubgaming.com/2013/04/03/battle-club-gaming-at-ohayocon-2013/</link>
		<comments>http://battleclubgaming.com/2013/04/03/battle-club-gaming-at-ohayocon-2013/#comments</comments>
		<pubDate>Wed, 03 Apr 2013 14:36:47 +0000</pubDate>
		<dc:creator>genericusername001</dc:creator>
				<category><![CDATA[BCGtv]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[assassins creed]]></category>
		<category><![CDATA[battleclubgaming]]></category>
		<category><![CDATA[columbus ohio]]></category>
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		<category><![CDATA[con]]></category>
		<category><![CDATA[convention]]></category>
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		<category><![CDATA[doctor who]]></category>
		<category><![CDATA[evident weevil]]></category>
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		<category><![CDATA[Final fantasy]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ghostbusters]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[ninja]]></category>
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		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=5065</guid>
		<description><![CDATA[The Battle Club crew takes on Ohayocon 2013 in Columbus, Ohio. See the cosplayers, games, and more!]]></description>
				<content:encoded><![CDATA[<p>The Battle Club crew takes on Ohayocon 2013 in Columbus, Ohio. See the cosplayers, games, and more!</p>
<div class="video-shortcode"><iframe title="YouTube video player" width="600" height="350" src="http://www.youtube.com/embed/-4TE_-GsQX0" frameborder="0" allowfullscreen></iframe></div>
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		<item>
		<title>Boom Podcast &#8211; Rants on rants on rants on rants</title>
		<link>http://battleclubgaming.com/2013/03/30/boom-podcast-rants-on-rants-on-rants-on-rants/</link>
		<comments>http://battleclubgaming.com/2013/03/30/boom-podcast-rants-on-rants-on-rants-on-rants/#comments</comments>
		<pubDate>Sat, 30 Mar 2013 21:37:01 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Boom Podcast]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[@battleclubgming]]></category>
		<category><![CDATA[Boom podcast]]></category>
		<category><![CDATA[BoomPodcast]]></category>
		<category><![CDATA[game podcast]]></category>
		<category><![CDATA[gaming podcast]]></category>
		<category><![CDATA[Metal gear solid 5]]></category>
		<category><![CDATA[monster hunter 4]]></category>
		<category><![CDATA[Ni no kuni]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[video game podcast]]></category>
		<category><![CDATA[Video games]]></category>
		<category><![CDATA[white knight chronicles 2]]></category>
		<category><![CDATA[Wii u]]></category>
		<category><![CDATA[www.battleclubgaming.com]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=4930</guid>
		<description><![CDATA[We are back, this ep yah talks some monster hunter 4, we get into white knight chronicles, ni no kuni, yah gives us and impromptu rant, we also discuss sexism, make fun of black people, and yell at gamers. Fuck... <a href="http://battleclubgaming.com/2013/03/30/boom-podcast-rants-on-rants-on-rants-on-rants/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>We are back, this ep yah talks some monster hunter 4, we get into white knight chronicles, ni no kuni, yah gives us and impromptu rant, we also discuss sexism, make fun of black people, and yell at gamers. Fuck you mean your mad at konami&#8217;s marketing for metal gear solid 5?
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			<enclosure url="http://s3.amazonaws.com/BoomPodcast/podcast/BoomPodcastwholelotofranting.mp3" length="51018083" type="audio/mpeg" />
		<itunes:duration>2:21:43</itunes:duration>
		<itunes:subtitle>We are back, this ep yah talks some monster hunter 4, we get into white knight chronicles, ni no kuni, yah gives us and impromptu rant, we also discuss sexism, make fun of black people, and yell at gamers. Fuck you mean your mad at konami&#8217;s ma[...]</itunes:subtitle>
		<itunes:summary>We are back, this ep yah talks some monster hunter 4, we get into white knight chronicles, ni no kuni, yah gives us and impromptu rant, we also discuss sexism, make fun of black people, and yell at gamers. Fuck you mean your mad at konami&#8217;s marketing for metal gear solid 5?
</itunes:summary>
		<itunes:keywords>News</itunes:keywords>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>NEO XYX / NEO ZAIKUSU / ネオ ザイクス &#8211; preview and competition.</title>
		<link>http://battleclubgaming.com/2013/03/30/preview-neo-xyx/</link>
		<comments>http://battleclubgaming.com/2013/03/30/preview-neo-xyx/#comments</comments>
		<pubDate>Sat, 30 Mar 2013 16:26:58 +0000</pubDate>
		<dc:creator>Stellaking</dc:creator>
				<category><![CDATA[Contests]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[dream cast]]></category>
		<category><![CDATA[NEO XYX]]></category>
		<category><![CDATA[ngdevteam]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=4638</guid>
		<description><![CDATA[NEO XYX / NEO ZAIKUSU.  Release 2013 • Developer - NG:DEV.TEAM. Platforms - Neo Geo home system (AES) • Neo Geo arcade (MVS) • SEGA Dreamcast. Yes, you read that right! Neo Geo fans can expect to see this exciting new title on the home... <a href="http://battleclubgaming.com/2013/03/30/preview-neo-xyx/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p style="text-align: center"><strong>NEO XYX / NEO ZAIKUSU.</strong></p>
<p style="text-align: center"> Release 2013 • Developer - NG:DEV.TEAM.</p>
<p style="text-align: center">Platforms - Neo Geo home system (AES) • Neo Geo arcade (MVS) • SEGA Dreamcast.</p>
<p>Yes, you read that right! Neo Geo fans can expect to see this exciting new title on the home console very soon, proceeded by a release on MVS (the systems arcade counterpart) and with a Dreamcast version planned for September 2013.</p>
<p>In fact, the team behind this lovely looking 2D shoot &#8216;em up have been developing quality arcade titles on the DC and Neo Geo platforms for some time now (along with a sprinkling of iOS support).</p>
<p>Based in Hannover, Germany and founded by the Hellwig brothers &#8211; Timm and René, <a title="NG:DEV.TEAM website." href="http://ngdevteam.com/">NG:DEV.TEAM</a> quickly gathered a loyal following with successful releases of Last Hope, Fast Striker and Gunlord. Today the team are without doubt one of the finest indie game developers in Europe.</p>
<p style="text-align: center"><iframe class='youtube-player youtuber' type='text/html' width='425' height='355' src='http://www.youtube.com/embed/X5zM6_YqWeU?rel=0&amp;fs=1' webkitAllowFullScreen mozallowfullscreen allowFullScreen frameborder='0'></iframe></p>
<p>Titled as NEO ZAIKUSU (<span lang="JA">ネオ</span> <span lang="JA">ザイクス</span>) for the Japanese market, this generously paced hand-drawn &#8216;shmup&#8217; offers six colourful stages to battle through. Successful progression depends on just how good a pilot you actually are, and of course, eleven impressive mid / end stage bosses lie in wait &#8211; equally determined to challenge player skill.</p>
<p>Longtime team associate Rafael Dyll returns to score the soundtrack, no doubt we can expect pure retro-themed beauty from a bounty of gorgeous melodies and mixes.</p>
<blockquote>
<p style="text-align: left" align="CENTER">This game was graphically designed to look like a 1989 Japanese arcade game. The score system is based on medal chaining and a mild rank system. Bombs are built by collecting power-ups.</p>
</blockquote>
<p>The ever ingenious folk at NG:DEV.TEAM have a design first in mind for the Neo Geo arcade / MVS release, promising true vertical (tate) and horizontal (yoko) monitor support. Likewise, all display and HUD information can be switched to accommodate your preferred play style here.</p>
<p>Hopefully this feature will be inclusive to the AES cart and DC versions too&#8230; could be a nice touch for those able to rotate a small flat screen without much fuss.</p>
<p style="text-align: center"><strong>NEO XYX Competition.</strong></p>
<p style="text-align: left">To celebrate the release of NEO XYX we are giving bullet maniacs the chance to win a copy of the limited edition Dreamcast version (which includes soundtrack CD / OST) plus legacy poster art from NG:DEV.TEAM&#8217;s back catalogue &#8211; courtesy of game and console import specialists <a title="VGI website." href="http://www.videogameimports.com">Videogame Imports</a> &#8211; it&#8217;s worth noting these awesome A1 sized posters are incredibly rare, VGI exclusive and in some cases limited to 400 pieces only.</p>
<p style="text-align: center"><a href="http://battleclubgaming.com/wp-content/uploads/2013/03/Poster-Pack-1.jpg"><img class="aligncenter" alt="Poster Pack 1" src="http://battleclubgaming.com/wp-content/uploads/2013/03/Poster-Pack-1.jpg" width="492" height="393" /></a></p>
<p style="text-align: center"><strong>To win, simply email us your answer to our competition question&#8230;</strong></p>
<p style="text-align: left">Last Hope was NGDT&#8217;s first side-scrolling shooter and saw a &#8216;directors cut&#8217; reissue, but what was this called? <span style="color: #0000ff">A)</span> 1.5. <span style="color: #0000ff">B)</span> Pink Bullets. <span style="color: #0000ff">C)</span> Big ass green tiger shooting thing.</p>
<p style="text-align: left">Email <a href="mailto:boompodcast@gmail.com">boompodcast@gmail.com</a> with your answer and contact details, include NEO XYX in the subject line. This competition is open worldwide, one email / winner will be chosen at random and notified after entries close &#8211; June 30th 2013.</p>
<p><strong>Battle Club Gaming would like to thank Timm at NG:DEV.TEAM and Lee at VGI for their time, permissions and kind assistance &#8211; thank you gentlemen.</strong></p>
<p style="text-align: center"><a href="http://battleclubgaming.com/wp-content/uploads/2013/03/NG-DEV-TEAM.jpg"><img class="size-full wp-image-4678 alignnone" alt="NG DEV TEAM" src="http://battleclubgaming.com/wp-content/uploads/2013/03/NG-DEV-TEAM.jpg" width="204" height="230" /></a></p>
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		<title>He-Man The most powerful game in the universe IOS</title>
		<link>http://battleclubgaming.com/2013/03/29/he-man-the-most-powerful-game-in-the-universe-ios/</link>
		<comments>http://battleclubgaming.com/2013/03/29/he-man-the-most-powerful-game-in-the-universe-ios/#comments</comments>
		<pubDate>Fri, 29 Mar 2013 15:25:57 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cartoons]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[He-man]]></category>
		<category><![CDATA[He-Man The most powerful game in the universe]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Shera]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=4863</guid>
		<description><![CDATA[Playing He-Man, the graphics and gameplay definitely gave me the feel of super NES era action platform, while hitting you with a dose of humor, and nostalgia. With the options to play as either He-Man or Shera, unlock-able moves to... <a href="http://battleclubgaming.com/2013/03/29/he-man-the-most-powerful-game-in-the-universe-ios/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/03/20130329-112743.jpg"><img src="http://battleclubgaming.com/wp-content/uploads/2013/03/20130329-112743.jpg" alt="20130329-112743.jpg" class="alignnone size-full" /></a></p>
<p>Playing He-Man, the graphics and gameplay definitely gave me the feel of super NES era action platform, while hitting you with a dose of humor, and nostalgia. With the options to play as either He-Man or Shera, unlock-able moves to expand your combat prowess, and collectible comic covers, there&#8217;s a lot here for any Masters of the Universe fan to enjoy. <bhttp://battleclubgaming.com/2013/04/22/blue-shack-podcast-ep-1/r /><br /><a href="http://battleclubgaming.com/wp-content/uploads/2013/04/20130423-085516.jpg"><img src="http://battleclubgaming.com/wp-content/uploads/2013/04/20130423-085516.jpg" alt="20130423-085516.jpg" class="alignnone size-full" /></a></p>
<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/04/20130423-085542.jpg"><img src="http://battleclubgaming.com/wp-content/uploads/2013/04/20130423-085542.jpg" alt="20130423-085542.jpg" class="alignnone size-full" /></a></p>
<p>The game controls pretty smooth with the on screen pad, and the music, and sound effects do what they are supposed to and help bring you I to this games cartoonish world. There&#8217;s really not much to dislike about this game, but as with most IOS titles, monotony can set In. For fans of Masters of the a universe, this is def a check out. </p>
<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/04/20130423-085613.jpg"><img src="http://battleclubgaming.com/wp-content/uploads/2013/04/20130423-085613.jpg" alt="20130423-085613.jpg" class="alignnone size-full" /></a>
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		<title>Mini golf matchup IOS</title>
		<link>http://battleclubgaming.com/2013/03/24/mini-golf-matchup-ios/</link>
		<comments>http://battleclubgaming.com/2013/03/24/mini-golf-matchup-ios/#comments</comments>
		<pubDate>Sun, 24 Mar 2013 22:09:47 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[mini golf matchup]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[portable]]></category>
		<category><![CDATA[portable games]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=4762</guid>
		<description><![CDATA[Mini Golf Matchup is a pretty fun little title that may be worth your time. Like most IOS games, it takes advantage of the ease of connecting people, allowing you to play with friends or random opponents. MGMU is pretty... <a href="http://battleclubgaming.com/2013/03/24/mini-golf-matchup-ios/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/03/20130324-181126.jpg"><img class="alignnone size-full" alt="20130324-181126.jpg" src="http://battleclubgaming.com/wp-content/uploads/2013/03/20130324-181126.jpg" /></a></p>
<p>Mini Golf Matchup is a pretty fun little title that may be worth your time. Like most IOS games, it takes advantage of the ease of connecting people, allowing you to play with friends or random opponents.</p>
<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/03/20130324-181412.jpg"><img class="alignnone size-full" alt="20130324-181412.jpg" src="http://battleclubgaming.com/wp-content/uploads/2013/03/20130324-181412.jpg" /></a></p>
<p>MGMU is pretty simple and fair. Hit the various colorful tracks, and try to rack up more points than your opponent.</p>
<p>Striking a fine balance between getting bonuses for collecting all the crystals on a stage, or trying to net a hole in a one in order to achieve a double score bonus after then next round, there is some strategy to be used as you play.</p>
<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/03/20130324-181859.jpg"><img class="alignnone size-full" alt="20130324-181859.jpg" src="http://battleclubgaming.com/wp-content/uploads/2013/03/20130324-181859.jpg" /></a></p>
<p>With in-game challenges like getting 3 birdies in a match, or collecting all crystals on 3 courses, there&#8217;s enough here to keep you entertained while you&#8217;re at work, not working.</p>
<p><a href="http://battleclubgaming.com/wp-content/uploads/2013/03/20130324-182147.jpg"><img class="alignnone size-full" alt="20130324-182147.jpg" src="http://battleclubgaming.com/wp-content/uploads/2013/03/20130324-182147.jpg" /></a></p>
<p>If you&#8217;re looking for a good game to play with friends or family, Mini Golf Matchup is well worth a download.
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fbattleclubgaming.com%2F2013%2F03%2F24%2Fmini-golf-matchup-ios%2F&amp;title=Mini%20golf%20matchup%20IOS" id="wpa2a_66"><img src="http://battleclubgaming.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>
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		<title>Boom Podcast &#8211; Badly Acted and horribly read</title>
		<link>http://battleclubgaming.com/2013/03/02/boom-podcast-badly-acted-and-horribly-read/</link>
		<comments>http://battleclubgaming.com/2013/03/02/boom-podcast-badly-acted-and-horribly-read/#comments</comments>
		<pubDate>Sun, 03 Mar 2013 02:15:16 +0000</pubDate>
		<dc:creator>Staccata</dc:creator>
				<category><![CDATA[Boom Podcast]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[battleclubgaming]]></category>
		<category><![CDATA[Boom podcast]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[micro transactions]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[Video games]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=4619</guid>
		<description><![CDATA[this episode we talk micro transactions, we show that we are horrible at reading, and we give you another video game messed up theather featuring Nubian Queen. if you guess the game send us a email at boompodcast@gmail.com and win... <a href="http://battleclubgaming.com/2013/03/02/boom-podcast-badly-acted-and-horribly-read/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>this episode we talk micro transactions, we show that we are horrible at reading, and we give you another video game messed up theather featuring Nubian Queen. if you guess the game send us a email at <a href="mailto:boompodcast@gmail.com">boompodcast@gmail.com</a> and win a ps3 game ratchet and clank.</p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/boompodcast-from-battleclubgaming.com/id475114362">https://itunes.apple.com/us/podcast/boompodcast-from-battleclubgaming.com/id475114362</a>
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			<enclosure url="http://s3.amazonaws.com/BoomPodcast/podcast/BoomPodcastBadlyActedandhorriblyread.mp3" length="35669211" type="audio/mpeg" />
		<itunes:duration>1:39:05</itunes:duration>
		<itunes:subtitle>this episode we talk micro transactions, we show that we are horrible at reading, and we give you another video game messed up theather featuring Nubian Queen. if you guess the game send us a email at boompodcast@gmail.com and win a ps3 game ratchet[...]</itunes:subtitle>
		<itunes:summary>this episode we talk micro transactions, we show that we are horrible at reading, and we give you another video game messed up theather featuring Nubian Queen. if you guess the game send us a email at boompodcast@gmail.com and win a ps3 game ratchet and clank.
&#160;
https://itunes.apple.com/us/podcast/boompodcast-from-battleclubgaming.com/id475114362
</itunes:summary>
		<itunes:keywords>News</itunes:keywords>
		<itunes:author>Staccata, Yahyizzle</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Murdered: Soul Suspect #thehardestcasetosolve @Murdered</title>
		<link>http://battleclubgaming.com/2013/02/28/murdered-soul-suspect-thehardestcasetosolve-murdered/</link>
		<comments>http://battleclubgaming.com/2013/02/28/murdered-soul-suspect-thehardestcasetosolve-murdered/#comments</comments>
		<pubDate>Thu, 28 Feb 2013 15:29:21 +0000</pubDate>
		<dc:creator>Stellaking</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[#thehardestcasetosolve]]></category>
		<category><![CDATA[Murdered: Soul Suspect]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[square-enix]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://battleclubgaming.com/?p=4560</guid>
		<description><![CDATA[Murdered: Soul Suspect. Developer &#8211; TBA • Publisher &#8211; Square Enix. Available platforms &#8211; PlayStation 3 • Xbox 360 • PC. Toe tag &#8211; 1st quarter 2014. Just a Battle Club Gaming detective &#8211; bathed in the monochrome amber-dark. Busy... <a href="http://battleclubgaming.com/2013/02/28/murdered-soul-suspect-thehardestcasetosolve-murdered/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p style="text-align: center"><strong>Murdered: Soul Suspect.</strong></p>
<p style="text-align: center">Developer &#8211; TBA • Publisher &#8211; Square Enix.</p>
<p style="text-align: center">Available platforms &#8211; PlayStation 3 • <span><span>Xbox</span></span> 360 • PC. Toe tag &#8211; 1st quarter 2014.</p>
<p style="text-align: left">Just a Battle Club Gaming detective &#8211; bathed in the monochrome amber-dark. Busy sirens embrace this city, from afar their cries are cold comfort&#8230; OK, so what is known about Murdered: Soul Suspect? Reportedly set in Salem, Massachusetts, we suspect our protagonist is police detective Ronan O’Connor and we&#8217;re very certain he&#8217;s dead&#8230;</p>
<p style="text-align: center"><strong>What is the hardest case to solve?&#8230; Your own murder!</strong></p>
<p style="text-align: center"><iframe class='youtube-player youtuber' type='text/html' width='425' height='355' src='http://www.youtube.com/embed/V3v3fM9BbQQ?rel=0&amp;fs=1' webkitAllowFullScreen mozallowfullscreen allowFullScreen frameborder='0'></iframe></p>
<p style="text-align: center"><strong><a title="@Murdered" href="https://twitter.com/Murdered">Twitter</a>      <a title="Murdered: Soul Suspect" href="https://www.facebook.com/Murdered">Facebook</a>      <a title="YouTube" href="http://www.youtube.com/user/MurderedSoulSuspect?feature=watch">YouTube</a></strong></p>
<p style="text-align: left">The folks at Square Enix have been offering avid &#8216;Murdered detectives&#8217; clues to this exciting new IP &#8211; delightfully teased via social media, seeing the keenest of gumshoes hot-footing it over to the Murdered <a title="Evidence room" href="http://www.murdered.com/evidence/">evidence room</a> in a bid to unravel snippets of info surrounding this chilling tale.</p>
<p style="text-align: center"><strong><a href="http://battleclubgaming.com/wp-content/uploads/2013/02/Murdered-evidence-room.jpg"><img class="aligncenter  wp-image-4582" alt="Murdered evidence room" src="http://battleclubgaming.com/wp-content/uploads/2013/02/Murdered-evidence-room.jpg" width="410" height="282" /></a></strong></p>
<p style="text-align: left">As a promotional press device, the evidence room is quite brilliant and had us pause for thought. We wondered if Murdered: Soul Suspect fans and followers could continue to uncover twists and turns beyond release lead up, inclusive to gameplay perhaps?</p>
<p style="text-align: left">BCG investigated the folks behind the game, leaning on them for more details. They didn&#8217;t break of course, but we discovered further information is expected April / May. Why wait for those facts? Join in on the speculation and enjoy the mystery via the recently launched official <a title="Murdered official forum" href="http://forums.murdered.com/viewforum.php?f=2">Murdered: Soul Suspect forum</a> &#8211; sign up and share your hard learned evidence detective!</p>
<p style="text-align: center"><a href="http://battleclubgaming.com/wp-content/uploads/2013/02/Murdered.jpg"><img class="aligncenter  wp-image-4557" alt="Murdered" src="http://battleclubgaming.com/wp-content/uploads/2013/02/Murdered.jpg" width="535" height="336" /></a></p>
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		<title>Assassin&#8217;s Creed III &#8211; Tyranny of King Washington: The Infamy 100% Walkthrough/Guide</title>
		<link>http://battleclubgaming.com/2013/02/27/assassins-creed-iii-tyranny-of-king-washington-the-infamy-100-walkthroughguide/</link>
		<comments>http://battleclubgaming.com/2013/02/27/assassins-creed-iii-tyranny-of-king-washington-the-infamy-100-walkthroughguide/#comments</comments>
		<pubDate>Wed, 27 Feb 2013 22:43:50 +0000</pubDate>
		<dc:creator>Cgamer48</dc:creator>
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		<description><![CDATA[Sup guys Cgamer48 here showing you a 100% Synchronization/Trophy Guide for Assassin&#8217;s Creed III &#8211; Tyranny of King Washington: Episode 1 &#8211; The Infamy DLC. The guide includes 100% objectives in the missions and for some of the trophies in... <a href="http://battleclubgaming.com/2013/02/27/assassins-creed-iii-tyranny-of-king-washington-the-infamy-100-walkthroughguide/">Read More &#187;</a>]]></description>
				<content:encoded><![CDATA[<p>Sup guys Cgamer48 here showing you a 100% Synchronization/Trophy Guide for Assassin&#8217;s Creed III &#8211; Tyranny of King Washington: Episode 1 &#8211; The Infamy DLC. The guide includes 100% objectives in the missions and for some of the trophies in the DLC.Also there&#8217;s a DLC giveaway contest i&#8217;m doing,all you have to do is leave a comment below saying &#8220;Your favorite moment in the Assassin&#8217;s Creed games and why do you like the Series.&#8221;</p>
<p><strong>AC3: The Tyranny of King Washington:The Infamy &#8211; Mission 1 &#8211; Awaken 100% Sync</strong></p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/6DcVVwAP1hQ?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong>1st Objective &#8211; Kill 5 Bluecoats at the church while remaining undetected.</strong></p>
<p>The mini-map is your best friend for this objective. Always keep an eye on it for the red dots which indicate an enemy position. When you get this objective, run up the tree in front of you and do a Leap of Faith into a haystack. Make sure that you have no weapons equipped by selecting your fists from the quick select menu (you are unarmed by default, so you shouldn&#8217;t have to press anything). Run ahead of your mother into the haystack ahead of you. Press square to snap the neck of the guard standing next to the haystack. Then climb out and run to the broken wall to the left of the cemetery, where there is a guard standing on his own. Kill him and then hide in the long grass nearby. There will now be two guards in front of you. Wait until one starts walking behind the left wall of the church and follow him in the long grass to kill him. Then go up to the edge of the wall of the church and look round the corner to see a guard crouching. Press O to whistle and attract his attention, and when he walks over to you, press square to do a corner assassination. Finally, go back round the other side of the church (where you came from) and you should see the last guard standing with his back of you to the right of the church. Creep up in the grass behind him and kill him. Your objective will come up as completed so even if you get detected, you will still achieve 100% sync.</p>
<p><strong>2nd Objective &#8211; Prevent any Bluecoat reinforcements from reaching Concord.</strong></p>
<p>This objective will appear when you are told to use the cannon in Concord. To fire press X. Remember to aim slightly ahead of the soldiers, as there is a second delay between firing and the shell landing.</p>
<p>Enemies will come from three areas: the rooftop to the right of you, the field across from the road and down the main road from the left. The only ones you need to worry about are the enemies marching down the road, as the enemies on the rooftop and in the field will stay there. After you fire one shot at the enemies on the road, you will have a few seconds before they come back. Take this opportunity to fire on the enemies on the rooftop to the right. They will come back later but ignore them after this point, as they won&#8217;t damage you enough to kill you.</p>
<p>Now, you want to aim your cannon on the main road directly in front of the wall where the guards in the field stop at. Fire when the guards come along the main road and are about one second away from that point. You will not only wipe out the group on the road, but the group in the field too. Occasionally two guards will ride down the road on horses so be sure to fire when they are a bit further back, the reason being they move quicker than the marching guards.</p>
<p><strong>3rd Objective &#8211; Do not permit any Bluecoat runners to light a fuse.</strong></p>
<p>For this objective, you will be in the middle of a huge fight in Concord. The key to achieving this objective is listening to your mother and watching the mini-map. She will say variations on &#8220;someone is trying to light a fuse!&#8221; and a large red dot will appear on your map (much larger than the normal soldiers). Don&#8217;t bother with any of the other guards round the town, as they are busy fighting others and won&#8217;t harm you.</p>
<p>When a new torch-bearing soldier appears, he will run towards one of the houses to light some explosive barrels. Intercept him along the way by equipping your tomahawk and attacking him. You should only have to press square once as he will not offer any resistance and will die instantly. Occasionally a Bluecoat will appear on the other side of town and will be too far away to catch. When this happens, hold down triangle for a couple of seconds to aim your bow, then fire at the guard. One arrow will be enough to kill him. Once you&#8217;ve killed 8 runners this objective will be completed.</p>
<p><strong>AC3:The Tyranny of King Washington:The Infamy &#8211; Mission 2 &#8211; Warn The Village (not required for 100% Sync)</strong></p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/ko0e8W4d_Hs?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>There are no bonus objectives for this mission. Note that after you receive your Hidden Blades and the Uniquely Familiar trophy, you will be in a battle. You cannot win this battle no matter how hard you try, so just let yourself be defeated.</p>
<p><strong>AC3: Tyranny of King Washington:The Infamy &#8211; Mission 3 &#8211; Sky World Journey 100% Sync</strong></p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/CHYnW2_aeYs?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong>1st Objective &#8211; Don&#8217;t touch any rocks during slides.</strong></p>
<p>After following the wolves for a short while, you will slide down a slope. The area around you is very white, but in the distance you should be able to see the large grey rocks approaching as you slide. Move left or right with LS and RS to avoid them. Your character moves pretty quickly during the slide, meaning that even when the rocks are close, you can usually avoid them if you turn quickly. There are three separate slides during this section and there is a checkpoint before each one. If you hit a rock, pause the game and select &#8220;Reload from checkpoint&#8221; then you won&#8217;t have to go back very far at all.</p>
<p><strong>2nd Objective &#8211; Kill the Elk without alerting it.</strong></p>
<p>This is basically unmissable, as the game tells you to do exactly this. Use your Wolf Cloak ability by pressing triangle to go invisible. Then walk up to the elk and press square to assassinate it.</p>
<p><strong>AC3: Tyranny of King Washington:The Infamy &#8211; Mission 4 &#8211; One-Man Wolf Pack 100% Sync</strong></p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/sBm8kapVxwo?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong>1st Objective &#8211; Kill 2 Bluecoats with a single arrow.</strong></p>
<p>This is easier than it looks. Once you search the area for the clues, a cutscene will play. Once it finishes, this objective will come up. You should see 2 Bluecoats run up the steep hill in front of you. Follow them up there until they stop running and they will stand in single file in front of you. Equip your bow and target the first guard, then hold down triangle for a couple of seconds and fire. The arrow should kill both guards, but if not restart from the checkpoint and have another go.</p>
<p><strong>2nd Objective &#8211; Kill the runner by calling the Wolf Pack.</strong></p>
<p>Again, this is another objective heavily emphasised by the game. After the cutscene, the guard will run off. You are told to follow him and use the &#8220;Call Wolf Pack&#8221; ability to take him down. Run after him for a short while until he is within targeting range, then press L2 to call in your wolves to take him down.</p>
<p><strong>AC3:The Tyranny of King Washington &#8211; The Infamy &#8211; Mission 5: Path Of Revenge 100% Sync</strong></p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/ZU1Eqg4ccSU?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Objective &#8211; Use no stalking bushes during the eavesdrop.</strong></p>
<p>For this objective you are not allowed to use any of the tall grass or bushes to hide in. However you can use other hiding spots and you will need to, since you will be in Wolf Cloak mode to avoid detection and will need to recover health. To start off, use your Wolf Cloak ability and jump into the haystack within the eavesdropping circle. You will automatically deactivate the Cloak so your health will recover. Once the guards start to move off, press triangle to leave the hiding spot whilst cloaked. Then carefully creep forward between the bushes and do not touch them. Once you can move freely, run into the next haystack and recover your health. Finally when the guards move again, emerge from the haystack and run forwards to the well and hide in there. This objective will be completed whilst you are hiding in the well. Once you&#8217;ve accomplished it, leave the well and continue with the mission.</p>
<p><strong>AC3: Tyranny of King Washington:The Infamy &#8211; Mission 6 &#8211; Justice Served 100% Sync</strong></p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/uGuzer-N5-0?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><strong>1st Objective &#8211; Free the bear without killing or alerting the guards.</strong></p>
<p>Again the game will tell you to use Wolf Cloak to do this. Once you see the cutscene showing you the cage, equip your Wolf Cloak and walk around the guards ahead of you to the cage. Before you interact with it (by holding O) remove the Wolf Cloak, otherwise you will die as the cage takes about 10 seconds to open and your health will be depleted. The guards will not turn round and see you.</p>
<p><strong>2nd Objective &#8211; Stay undetected in the fort.</strong></p>
<p>This is again much easier than it appears due to the Wolf Cloak ability. Use it to move from bush to bush (un-equipping it and recovering your health when you do so &#8211; you&#8217;ll never be discovered). You don&#8217;t have to kill any Bluecoats, just move towards the orange circle on your map within the fort and go up the ramp. Use Eagle Vision to find Arnold and walk up to him with your Wolf Cloak ability activated. Make sure your Hidden Blades are equipped and press to assassinate square him.
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